Uses of Interface
frog.plugin.DeviceListener

Packages that use DeviceListener
frog   
frog.demo   
frog.gui   
frog.plugin   
 

Uses of DeviceListener in frog
 

Subinterfaces of DeviceListener in frog
 interface SessionListener
          SessionListener stands as a level of abstraction between a user of Frog and an actual Device (DeviceListener).
 

Classes in frog that implement DeviceListener
 class Session
          Session is the FROG representation of a single user.
 

Uses of DeviceListener in frog.demo
 

Classes in frog.demo that implement DeviceListener
 class Player
          Represents a single player of the DemoGame.
 

Uses of DeviceListener in frog.gui
 

Classes in frog.gui that implement DeviceListener
 class DeviceDialog
          DeviceDialog is a modal JDialog that appears when the user wishes to select a device and filters.
 class EvaluationPanel
          EvaluationPanel contains the GUI elements for graphing experiments with the device in an attempt to analyze its accuracy.
 class PlayerPanel
          PlayerPanel is used to represent a single player on the DemoPanel.
 class RecognitionSectionPanel
          RecognitionSectionPanel is a sub-panel of RecognitionPanel used to represent each User.
 class TrainPanel
          TrainPanel represents the Training mode for FROG.
 class User
          This class is the FROGUI abstraction for Session.
 

Uses of DeviceListener in frog.plugin
 

Methods in frog.plugin with parameters of type DeviceListener
 void Device.addDeviceListener(DeviceListener dl)
          Adds a new listener for this device.
 void Device.connect(DeviceListener dl)
          Formally connect to a specified device.
 void Device.removeDeviceListener(DeviceListener dl)
          Removes a DeviceListener from this Device.