Uses of Package
frog

Packages that use frog
frog   
frog.demo   
frog.gui   
frog.plugin   
 

Classes in frog used by frog
Accel3D
          The basic unit FROG works on.
AccelEvent
          AccelEvents represent a single acceleration that has come from a device.
Classifier
          A classifier object contains a set of GestureModel's with which to classify gesture instances against.
Filter
          Common interface for all Filters.
Frog
          Main class for FROG.
GestureHMMParameters
          GestureHMMParameters is a simple record class for easier passing of GestureHMM parameters.
GestureModel
          GestureModel is an interface for classes that attempt to serve as a model structure for gestures.
KmeansParameters
          KmeansParameters is a simple record class for easier passing of Kmeans parameters.
Quantizer
          Quantizer is an interface for classes that serve as data quantizers.
Session
          Session is the FROG representation of a single user.
SessionListener
          SessionListener stands as a level of abstraction between a user of Frog and an actual Device (DeviceListener).
 

Classes in frog used by frog.demo
AccelEvent
          AccelEvents represent a single acceleration that has come from a device.
GestureModel
          GestureModel is an interface for classes that attempt to serve as a model structure for gestures.
SessionListener
          SessionListener stands as a level of abstraction between a user of Frog and an actual Device (DeviceListener).
 

Classes in frog used by frog.gui
Accel3D
          The basic unit FROG works on.
AccelEvent
          AccelEvents represent a single acceleration that has come from a device.
Frog
          Main class for FROG.
GestureHMM
          GestureHMM is a modeling class that represents a gesture.
GestureModel
          GestureModel is an interface for classes that attempt to serve as a model structure for gestures.
Session
          Session is the FROG representation of a single user.
SessionListener
          SessionListener stands as a level of abstraction between a user of Frog and an actual Device (DeviceListener).
 

Classes in frog used by frog.plugin
Accel3D
          The basic unit FROG works on.
AccelEvent
          AccelEvents represent a single acceleration that has come from a device.